HTC Vive
During my first internship in San Francisco, I helped HTC and Valve develop the HTC Vive VR headset. Working closely with Catherine Kim, we created a cohesive industrial design language for the laser-tracking base stations, wall adapters, and more than six types of cables. It was the first project of my career to reach production, and working with HTC Taiwan’s engineers gave me an invaluable foundation in class-A modelling and design for manufacturing (DFM).


Client
HTC, Valve
Duration2014-2016 Role Industrial Design,
Base Station & Accessories
Team Leon Wolfendale
Catherine Kim
Claude Zellweger
Carl Conlee
Brent Barbaris