HTC ViveDuring my first internship in San Francisco, I helped HTC and Valve develop the HTC Vive VR headset. Working closely with Catherine Kim, we created a cohesive industrial design language for the laser-tracking base stations, wall adapters, and more than six types of cables. It was the first project of my career to reach production, and working with HTC Taiwan’s engineers gave me an invaluable foundation in class-A modelling and design for manufacturing (DFM).
Client
HTC, Valve
Duration
2015 - 2016
RoleIndustrial Design,
Base Station & Accessories
Team
Catherine Kim
Brent Barbaris
Carl Conlee
Leon Wolfendale
Claude Zellweger